Hey, guys! I have been playing Dreams ever since the early access days and I'm very happy to see the masses have a blast now with the official release.
Here's the issue, though: I understand that trending games are the most played games of the day but... what happens is that meme and superhero games that have 3k plays but only 100 likes are absolutely overshadowing great creations that have like 200 likes but only have, for example, 400 plays. The difference between likes-per-play is abysmal, right? Would you rather show the world the absolute best creations Dreams can offer or the ones that are less good but are more well-known because they are about something that already exists? I would either keep the trending as it is but add a new tab for best rated games based on likes-per-play or... just rework the feedback button.
Yeah there seems to be so many easy things the frontpage could be doing to surface more stuff you'd actually like.
Showing community-curated collections that include dreams you've previously thumbed-up for a start. The community is doing so much work finding good stuff that's just being hidden away to the average user.
Or doing more to show other creations by creators that have made things you like without explicitly having to follow them.
Sifting through the garbage is always the main issue with user content communities. There are way more makers who either don't have enough time, not patient enough to make something fluid and unique, or younger audiences who have different tastes to put it nicely. The concept of what is good and bad is always perspective as newer players will be more impressed as they don't know how anything works while seasoned players see more and more and are impressed with less and less. Or just be thankful it's not malicious or fits a theme he or she loves and give it a like despite it true quality. Good content takes time; a lot, especially in dreams where players have to constantly learn new ways to optimize or avoid bugs and glitchy quirks.
My point is that the rating system for something like dreams where genres, games styles, art, music, short films, and anything else you can do in dreams should be based on the user who likes the content. grouping their likes with others and then basing recommendations off those stats for players who would be interested in memes or superheroes, to puzzles and retro, etc. There's just too much variety to slap a superficial sticker on what's hot and what's not.
To go a step further would be to put 'value' on players likes, if they like a lot of random content, like things that aren't very well received, or maybe a lower imp level implying they are new to the game, their likes don't influence the popularity of the content as much. So a simple example would be level 100 imps will most likely see what other 70s or 80s like. There's already an aura function (albeit I have no idea how accurate it is, I haven't given it much attention.) So something like this wouldn't be too far off for the devs to consider implementing. Dreams still has a long way to go before it's close to perfect and it already expects so much from the community to fill in the gaps that it promises, I'm glad this suggestion thread for improving the trending exists not because I want to share my idea but issues like this need to be addressed obviously my suggestion would require a lot of work perfecting an algorithm but must issue with this game need a lot of work.
100% agree with this and it's something that's been bothering be for a long time with dreams. I actually put in similar feedback (specifically about adding the option to sort dreams by likes/plays ratio) several times but none of those posts took off.
I think it's incredibly unfortunate so many original and unique high-quality dreams that are almost universally loved by everyone who actually discovers them and gets to play them get buried and go unnoticed, while half-baked remakes of Sonic games and dreams based on existing IPs get so much attention. Don't get me wrong, a lot of the dreams that are based on existing IP are also really well made but they get a disproportionate amount of attention compared to original dreams.
The best indication of high-quality dreams I've found so far by a mile is the likes-per-play ratio, and I don't understand why they haven't added it as a search/sorting feature yet.
The success of any social platform with user-made content like youtube is 100% dependent on a well functioning algorithm and curation system that brings good content to the surface and buries all the trash that will inevitably get posted, and right now my biggest worry when it comes to the success of this game is that the algorithm in it's current form fails to bring attention to the best stuff in the game.
Another solution would be to reward curators more and showcase users who are good at finding the best dreams more so that people can find quality content through curators.
Problem is, these (often) half-baked rehashes are featured heavily in the recommended section too.
I don't want to get salty, but my original cupid-based 3D platformer was sat happily in trending before 2 frankly poor mario rip-offs took its place.
It just seems the algorithm is serving up the worst kind of dreams content; content that's unimaginative and unoriginal.
This is a problem that cannot be fixed. I am sorry but popularity has absolutely nothing to do with quality, and the only metric we have is popularity. You are always going to get Spongebob, Spiderman, and Sonic showing up in the top slots, even though most of the time they aren't very good. So instead of getting worked up over trending IGNORE IT. Try following a curator of good levels. Or MMpicks or MM community creations collections. Or better still just look at Newest and find hidden gems for yourself.
How do you do like/play ratios for elements? They do not have play statistics on the feed. And the play stats they do have are odd - as some people like things WITHOUT ACTUALLY PLAYING THEM.
I'm really against the idea of explicitly showing the like/play ratio in Dreams' UI - not just because it adds a layer of negativity, but also because some longer polished experiences tend to also get a lower ratio when they don't show the best part within 20 seconds of starting the game. But I am in favour of prioritising likes over plays in the trending tab (if that isn't what it's already doing)
@geraldao nobody is being egocentric here, dude. like i already told you, i posted a feedback. feedback are opinions and i have mine. you don't need to agree with it and that's fine but this has nothing to do with being selfish or rude ad you pointed out. more people are concerned that this will hurt the game as some people are complaining that they can't find good stuff anymore and I'm simply bringing awareness to Mm about that. i think i was polite, so yea.
I'll just leave the same general comment I left in Reddit. I think that trending is meant to depict what the most users are playing and enjoying. I strongly disagree in heavily curating it.
Be aware that "trending" is simply one of many search functions in Dreams, and it has it's own value. If you don't like the results you're getting there, don't use it.
The main page of Dreams surfing is already curated by Mm to show some handpicked content of a certain treshold of objective quality. The trending flag has a different objective entirely.
If the concern is that some valuable content is getting buried and not getting enough deserved attention, then perhaps it should be tackled in another way.
A sugestion that occured to me is: how about Media Molecule select some of the top level Dreamers with CURATOR capabilities, the ones that make excellent collections, and have them featured in the main page, rotating every week? This way there will be an extra layer of curated content right at the main page, one that is moderated by users, and will potentially feature stuff Mm may have missed.
My point is, let trending be what it is. Let's all not forget that the world doesn't turn around our own noses, for once.
@andrew_v208 i agree with that. it's an excellent idea. maybe adding a thumbs up tab similar to reddit, idk. would fix most of the issues i just described, i feel. i saw a lot of streamers that didn't know about that segment.
I think the issue is that the most thumbed up this month/week/day sections are hidden waaaay down inside an extra menu. The trending section needs no rework, it can also just be interesting to see what people are simply interested without necessarily liking it. Definitely shouldn't be the topmost thing though. Adding the this month/week/day options to search would also be super welcome.
i agree there needs to be more content view control. maybe a separation between likes and "see more like this" and a way to sort by most enjoys, newest, and most like-to-report ratio... like reddit, as others have said
one thing i saw people saying is that the main thumbs up tab could be spread in different parts. by that, i mean more thumbs up in a hour, a day, a week, a month, a year and all time. like on reddit. that would be great imo.
@TAPgiles yes, i think that would be the best idea tbh
A new filter using these ideas would be good.
i meant to say "rework the trending button" at the end and same for the recommendations because it only shows superhero games made by the same person lol don't get me wrong, i don't have anything against superhero and memes content. I've done a superman game myself. however, i just feel like those and remakes will always have more plays no matter what because those already have a huge fan base outside of dreams and rn, they are taking the spotlight from better projects that just need to climb their way step by step and, in all honesty, are much much better in terms of quality. it's unfair and won't be good for Dreams in the long run because newcomers will be like "is this game evolving or what? doesn't look like it from what i can see". i think the algorithm needs work but that's just my opinion. we need more balance.