A way to Turn Timelined Songs into a solid single sound item as to not use large amounts of gameplay thermo
Currently Its near impossible to create a playlist/soundtrack for your games because each track takes up from 5-10% game play thermo
and you'd have nothing buy a playlist and no game with only 5 songs,
(hell even 1 track for your level might use 10% thermo which is a no-go for many peoples current game)
If we had a way to convert it to a single sound file (preserving audio quality) we could potentially add around 20 before the "sound" thermo would be used and almost no gameplay thermo.
Couldn't agree more. In fact it seems so obvious that I can't believe it's not a function already. The audio thermo is currently just a bunch of wasted space in most games, and could be perfectly used for this.
I know the ability to "record" songs is already present in Dreams in limited form, when you record the dreamsurfing preview.
Absolutely, I was looking through the suggestions to find exactly this, drives me crazy for all the reasons mentioned above, surely the ability to be able to 'mixdown' a music track created in Dreams is not to complicated?
A "flatten" option would be cool. Note though that this will use a whole load of audio thermo instead.
There are ways of optimising gameplay thermo of music, or to make it efficiently in the first place. You can usually greatly reduce how much gameplay a track uses--especially if you were the one who made it. https://www.youtube.com/watch?v=NHyZlWRnyXw&list=PLX3qX-yI9vm4-bcQbwdI3BalE2s3ZDoNs&index=2