Feedback reduced recording time
you asked for feedback on the upcoming reduced audio recording time. We use the record function for:
- VO. We have quite a lot of voice acting in our games. Cutting everything into 15 second pieces seems very unrealistic. Also some people record on extern audio devices and we import these long files into Dreams. This workflow will be impossible with the upcoming change.
- Recordings of original music: we use our own original soundtracks for our games; sometimes they are completely made in Dreams, but sometimes they are recordings of someone playing guitar (for example) This will be impossible too :/
I hope some better solution will come up in the future.
Sebastian Team PD
You know, I haven't even started doing anything audio myself yet and was really looking forward to getting it set up and started. I sing, act, play guitar, and even with all that I would still wait a bit longer to get to some kind of "access level" like some have already suggested. I wouldn't even care if the privlage had to be earned like all first recordings must be submitted for approval and any copywritten material submitted will result in a strike and up to a ban of the person submitting it. I love listening to these original creations of music and voice acting. So many amazingly talented people out there. And if the reason it was shortened was just because of copywrite it's not going to stop that. People dont care if their copywritten song is all choppy and spliced together. Only people who actually want good quality work care. It's sad to see the wonderful makers of this game have to go about such length because of this:( I love Dreams and MM and all the passionate creators out there. I hope there's a better solution<3
There are ways of optimising tracks, if that's causing a problem. A music track really shouldn't be taking more than 10% gameplay I think. And different tracks take different amounts...
I have a tutorial on how you can optimise music if it would help: https://www.youtube.com/watch?v=NHyZlWRnyXw
Here's hoping they 'fix' this issue soon, using music in your games is a nightmare due to how much gameplay thermo music tracks created in Dreams use and this latest limitation further exacerbates the problem!
I agree. But as I understand it this was always intended as a temporary measure until they figure out a more permanent solution. Let's hope it comes sooner rather than later.
The 15 second rule is not stopping people from infringing on Intellectual Property rights, but it is turning away musicians who would otherwise have used the platform. Biting off your nose to spite your face Mm.
I'm kind of expecting media molecule to adress this issue asap.
There has to be made a statement adressing this issue,
if there will be changes to this, or not.
because a lot of things depend on that problem and it just keeps you pending thinking about if dreams is actually the right tool/place to create the things the way you want to.
Record sound is not even usable anymore. I tried getting around the initial 15 sec problem, by making 15 sec loops to plug in and arrange my music I made from Fl studio with Dreams. It just glitches.
I just wish they had a approved list and community support or moderation for offenders to report folks who infringe of copy written material.
I'd rather develop my games and finish my music (offline) and pend publishing online waiting for approval, than 15 seconds and worsening recording quality.
Yeah, this is just... impossible to work with. I had taken a break from recording my singing so I could get better at using the other sound tools, but now I feel cheated. I have so much planned for this software and considering this week's jam, I'd hoped it would be fixed by now. I love Dreams. I want to keep making mine come true. But this feels like a nightmare to even bother.
@blsh: Yeah, I have tinges of the same from time to time, to be honest.
I think the real issue is that none of this stuff was caught in beta or early access, or it was dealt with to some degree but not in a way that actually resolved the problem.
So now that we're launched and live, they don't have the luxury of thinking it all through before patching something to stem the flow of crap. They have to act *now* before the problem gets out of control, and that means doing the quickest, simplest thing.
A lot of these things will be changed, as they're temporary emergency measures. Well, at least that's the impression I get. But I really hope they change these things sooner rather than later or a lot of the legit users they want to *keep* will get frustrated and have Dreams tainted for them permanently... while the illegitimate users they're trying to curb the behaviour of find it to be a mild inconvenience and don't really care that much in the first place.
Media Molecule has worked hard to sell Dreams in a certain way. It's meant to be a game that empowers you, where the only limits are your imagination and your skills. The game was supposed to be able to do anything.
Aaaaand now that promise is gone. Not totally, of course, but that sense of limitless creative potential and total freedom has been damaged. Moderation of the Dreamiverse was one thing, but now we've got preventative measures that treat ALL Dreamers as if they're potential criminals. And that's not the way it used to feel for me.
It just feels different to play Dreams now. It's like the spirit of the experience has changed. And I wish I knew how much further it was going to go. (I really don't think that, one year from now, we'll have the same freedoms in Dreams that we have today.) More and more, I've become pessimistic about the future of Dreams as a platform for creation, and about my future with Dreams.
This is a game that I've been playing for over a year, and that I deeply love, but this has made me angry and sad. And more than anything, I'm worried about what will happen next.
You can make wonderful music using Dreams, no problem there. But I agree that if you want to import music you've made elsewhere it should be easier to do than this nightmare.
Hopefully they figure out some sort of scanning for it.
I agree. I'm composer and already have 30 orchestral songs to import and even to give to the community because I didn't ask rights on it,I don't care.
Now we can't put our creation into our dreams??? I understand people might use royalty music but You only have to put an app into Dreams to recognize music like You tube did.
So sad seriously.
Who wants to create music on dreams when you've got professional tools at home???
Hey MM! I am a professional Composer who has been developing games as a hobby now for a few years. I've been wanting to make games for a living for a while now, and just recently I was primarily using UE4. Then I found Dreams! I was extremely excited about all of the tools as well as the ability to import my own original music into my games, but then I found out about this 15 second limit. This doesn't give me peace or mind. Everything about Dreams is so perfect, that this big of an issue is absolutely crushing! Dreams was finally my place to make games succesfully, but now the creative edge I had to bring my ideas to life is cut. Please consider changing this! I really believe this would make a huge difference, and for me, I would actually be empowered to achieve my creative vision using this industry-shifting tool set and experience.
For what it's worth, I had a project in the works that was an audiobook with accopanying text and visuals in Dreams. It's a short story at around 40 minutes long of narration. Which would take a stupid long time to record in even at 3 minutes--but recording in 15s chunks and stitching it all together would be a nightmare.
Oh I didn't even think about it cutting off the possession recording too. That's even more not-good @@
You can always record the possession performance separately (with no time limit) and then add in the audio after, something like that. Not saying this doesn't suck, but I hope it helps you for now.
Just recently I finished my first character models in dreams. I rigged them with all sorts of animated poses and gestures that could be triggered with my contoller so that i could use the "extremely powerful!" record puppet possession tool to make a short film. I had no idea the audio had been limited to 15 seconds and couldn't figure out why the record with audio function kept stopping before I even began to record a good preformance.
Needless to say I finally figured out that audio record had been cut back to 15 seconds which makes the puppet posession with audio record tool pretty much useless. It's impossible to blend two recorded animation performances together smoothly (trust me, I spent DAYS trying)
Please give us at least a minute back (preferably 3) and please stop punishing creative people because of a handful of uncreative fools.
Dreams is an extremely powerful creative tool but this new 15 second feature GREATLY reduces it potential.
Over level 50 should be able to apply for a 3 min record time.
If the person breaks the rules, they loose the option and can’t just go make a new profile and apply again straight away.
The potential for rich audio experiences in this game is immense, but this cripples it. I recently purchased a Blue Yeti mic to capture some narration for a story-driven game and audioscapes, but it seems hardly worth the hassle to hook it up, now.
I understand the reasoning. I really think you need to communicate a bit better on the issue, including what you mean by "unlockable" longer recording times. I'd love to see this rich toolbox restored from its currently - and arbitrarily - constrained state!
It took me 20 mins to record seven lines of voice over. It is a pain in the ass to constantly stop, grab new recorder, place it, and start again.
And instead of a nice smooth take, I had to redo sections over and over because I'd lose my place, mess up the feeling, make the next section too loud accidentally....
Punishing all the users because of a few copyright infringers isn't the solution.
You will lost users in droves. This is a terrible choice.
Similarly disappointed! Love this game but I am now frustrated by the lack of time given to record things. You have to find a better solution than limiting us!