Local and non-local gyroscope output
The gyroscope output on the controller sensor should have a local and a non-local output.
I tried making a racing game where you use the gyro as an alternative steering method to make it more immersive or fun to play, but as you turn around the gyroscope output responds in a different manner in relation to where your camera is pointing. This makes the output useless for me and other Dreamers I've talked to about it.
Suggestion for a fix:
Just add the same output on the gyroscope as you did with left and right stick with a local output option! Thank you :)
Yeah... this would be very useful. I've made a chip that turns it into a scene direction which gets you half way there. But it would make a lot of sense to just have this be an output.