split screen now with VR i think its feasible
alright, my idea is and I know a lot of people want this.. split-screen.
now that we have VR.. we can be sure that the technology is there to render multiple cameras. if 2 cameras are the only possibility then, in my opinion, that's fine. now that that's out of the way id like to tell about a quest that i have been on in dreams and outside of dreams. so...
I want to connect my HTC Vive to a PlayStation 4 and yes that is impossible but with a bit of hackery, it works. what I have done to get it working in the past? well I got access to a split-screen chip somebody made (they work by flickering the cameras and placing black bars to fake split-screen) and I got the cameras places on a puppet connected to the ps4 I had the PS remote software and i had my htc Vive connected as a standard monitor to my pc.. this all leads to me being able to see my scene in dreams using my htc Vive! so now my question is would media molecule be open to creating a way to start VR without a VR headset and I don't know if that is possible because I'm on vacation rn so ye... and would It be possible to add dual eye view where both views are visible on the tv or could you add a split-screen chip (now I had trouble with focussing on different distance points now I'm not very good with the concepts needed to place 2 cameras correctly but with trial and error it worked so yea.. so id like a way to make an easy rig for fake VR...
I hope this was readable I have dyslexia and I'm 14 and I do not natively speak English but I'm using Grammarly so I hope that helps sadly it says this is written in an angry tone ): that's not how I want it to sound.
anyways thnx for reading this, best regards Krijn
@SwarmHammer damn i did not know that pretty interesting
@EliminatorZigma The PSVR headset is only a display device, the power to render comes from the PS4 GPU and CPU. The only thing that the PSVR actually processes independently is the sound. It has its own sound chip that is also the basis for the Tempest audio chip that will be in the PS5. The breakout box simply redirects the HDMI signal to wherever it needs to, and process the sound to create ambiphonic audio in any headphones or ear buds plugged directly into the headset.
you know it's not the same technology that do split screen (usually engine based), and actually be able to display on 2 screens. PSVR only has one screen actually. Yes it uses 2 cameras for depth so you get the full deal in VR all around you and depth perception, but it's a totally different technology than split screen. Split screen is software based, dual monitor is hardware based.
As someone else said split screens would double thermo use, or at least increase it dramatically. You don't see many heavy graphics titles that uses split screens. It's a way of playing that has faded out pretty drastically since console can do online multiplayer.
I doubt that the VR headset has the horsepower to render the second screen since no other VR headset does that.
but i don't know for sure
thnx allot for your comment and vote!
I think VR is feasible because the VR headset itself has the processing power to render the second screen, not the PS4 itself.
I think Dreams could definitely have splitscreen, but it might effectively double any thermo requirements. At the very least cause framer ate issues.
Regardless, would love splitscreen implementation!