Imp Possession Sound Automatically Off With Force Possession?
Not sure if it’s a bug or just change.
I was following the instructions from the QA stream where at the end it’s shown how to use a timer, key frame, and force possession to hide the imp possession sound.
I tried this and it worked, but then I worked backwards by deleting the timer, then keyframe, checking each time to see what the difference was in game mode. And it ended up being that even with neither the timer or keyframe, just having force possession on, I didn’t hear the imp sound. (I was rewinding each time.)
Could it be that the default now is the imp possession sound is muted if force possession is checked?
Sorry for the delay in getting to this post.
To clear up any confusion, we did make change here.
If you load a scene where a controller sensor with force possession is on, users should not hear the possession sound effect.
If however you turn on the force possession tweak once in a scene you should be able to hear the possession sound effect.
Hopefully this information helps.
Thanks for the post.
Sorry I think I was getting confused because the QA stream was showing a specific solution where force possession couldn’t be on at the start of Great Job Human.
But I believe the answer is that yes, the full release Dreams version has the imp possession sound muted when force possession is on?