Painting grouped with Sculpt won’t move
If I select a Painting and a Moveable Sculpt and Group them, even with the Group itself set to Moveable, won’t allow the Painting to move.
If I grab the Painting, hover over the sculpt and press L1+X to scope in that creates a group which does allow the Painting to move with the Sculpture.
Short video here: https://youtu.be/igT28TPxq98
Michael M commented
I was struggling with this for a while. I had an object with a microchip containing an advanced mover and some other stuff, to make the object randomly bounce around a room. Couldn't get a painting to move with the object until I removed the microchip, THEN grouped the painting and object, THEN reattached the microchip, this time to the grouped painting and object.
AdminQA Team (QA, Media Molecule) commented
Thanks for raising this, we have looked in to your issue and this is working as intended.
The way Dreams works, paint strokes cannot have their own physics like a sculptures do, so as you have seen they must be grouped to move them but there are some rules due to the way groups and physics work.
When you group things together and make the group moveable, you basically create a bubble of physics around the two objects.
However when the sculpt is moveable, even though it’s in a group, it is handling its own physics which leaves the paint stroke behind. If the sculpt is non-moveable then the Group will handle all the physics and move the paint with the sculpt.
Your work around for this, scoping in while holding the paint to create a group, means that the sculpt transfers it’s moveable properties to the group automatically. This is the same as grouping a non-moveable sculpt with a paint stroke and then making the group moveable.
Thank you Lara L
That worked @Tapgiles! Dosen't fully make any sence why, but this was an issue I was having for a long time too. Thanks
Huh, I feel like if that is intended behavior, it’s a little confusing. Maybe that info could be added into the help popup for the Moveable setting?
I actually looked into this because of a question from another community member who had trouble getting this to work :)
I went through the steps again and yes, the when creating a Group by scoping in the Sculpt changes itself from Moveable to non, and the group becomes movable. If I ungroup, the Sculpt changes itself back to Movable. I think when an action causes unseen changes like that, a prompt is needed :)
I think this is working as intended. So what's happening is a couple of different setups:
- Movable sculpt
The sculpt moves independently of the group, the group doesn't move.
- Movable sculpt
The sculpt moved independently of the group. The group doesn't move because it has no unmovable sculpt inside it to use to simulate physics for the entire group.
You scoped the painting into the movable sculpt. When you scope something into an individual object, a group is created containing the target object and the held object. Some of the target's settings (eg. movable) is removed from the target and added to the group. So this produces:
- Unmovable sculpt
The group moves because it has an unmovable sculpt inside, to use to simulate physics. Everything inside the group moves with the group, so the painting follows along.