some audio is not playing in my creation, which affects my published dream.
So I am making an audio only game that requires the player to use sounds to trigger certain events. My problem is that after Dreams launched, a lot of those audio clips became silent even though my game was already published. I have tried putting the audio in a new timeline and i have tried creaming a new project and moving it there, but it has corrupted the audio over any project. I have also tried recording my own sound. That comes out silent as well.
I have a few things I would like for you to check.
Have you made sure that other audio gadgets in the scene are not affecting some of the audio channels?
Could you check that you haven’t turned down music or sound effects settings in your preferences?
if the sounds are set to use multi language does disabling this option have an affect on the sounds.
If you could let us know the answers to the above points it would greatly help is in recreating the issue.
Hope to hear from you soon
Are your audio preferences turning down some of the audio channels? Is the sound gadget in "multi-language" mode?