Issues with running animation when feet are scaled down.
After scaling down the puppet foot size, I've been having problems with the left foot briefly reverting to it's original size every 2 or 3 steps during the running animation.
This is the case when updating early access characters and starting with a fresh puppet (Both deluxe and basic).
Thanks, that did the trick.
The fix is to record into the running pose keyframe and forget the foot positions--which includes their scale. Then record it as whatever position you'd like.
I agree though, it's a bit of a problem. I've had a few people ask about this issue.