Can’t scope into a Keyframe while in Sound Mode?
I’ve been confused for a week or so about why my keyframes sometimes randomly weren’t editable, and I finally realized it was because I was entering sound mode without realizing it. It would be nice if keyframes were still editable while sound mode is active, since there aren’t many other examples of sound mode changing the rules of editing.
This is unrelated to the recording state, this happens even if I’m not recording anything - I am alternating between searching for sound effects and wiring up logic to each one, and often wiring up logic involves editing a keyframe.
Yeah, this applies to all non-assembly modes also. By design I think.
AdminQA Team (QA, Media Molecule) commented
I can confirm this functionality is working as intended.
Sound Mode has it's own recording feature, like scoping into Edit Mode and Paint mode features like Key-frames are disabled to prevent conflicts from Key-Frame recording and Sound Mode Recording at the same time.
This shouldn't stop the user from editing Sound Gadgets, if there is any issue please comment.
Thank you Lara L