Camera tutorial shows the FOV slider visible while scoped in.
As if to taunt us! ;D
The issue is that people who don't know how the camera works will be learning at the time that you show the slider. So the they'll learn that there is an FOV slider they can adjust while scoped into a camera. They will then try to scope into a camera and adjust the slider they will see it is no longer there.
The tutorial video doesn't match the truth of how the player can interact with the tools. This can cause problems. It was not added in there by design. It was originally correct, but is now incorrect. Therefore it is an issue.
Now, an issue may be not worth fixing, or so far down the list that it may never be gotten around to... but that's up to Mm internally. As a user of Dreams, an incorrect thing in a tutorial is an issue, which is why I posted this report.
Simply saying "this is not an issue" is telling me that "you should not have posted this because there is no conceivable problem with the way it works and what you've described, and as such you should not have posted this at all." That isn't true.
What do you mean by "this is not an issue"?
AdminQA Team (QA, Media Molecule) commented
Thank you for the feedback, however we can confirm this is not an issue.