Negative vs positive shapes de-sync in sculpt mode
Hi there! I think this may be a bug since I never encountered it before the VR update. When I am in sculpt mode, the negative and positive shapes are out of sync sometimes. For example, if I go into the default and change my positive shape to red and stretch it out, etc., when I switch the to the negative shape, it still has all the default settings (regular cube, default colour). They each operate independently now, and I don’t think they did before the VR patch. Thanks!
Thankyou for letting us know you have solved the issue!
Thanks TAP! I totally missed this, my bad :)
This is a feature you may have turned on accidentally. https://tapgiles.com/docs/#sculpt-add-subtract
When in subtract mode, an extra menu switch appears for “Add+Subtract.” When checked, this allows you to have different settings for adding and subtracting, making it easy to swap between two kinds of shapes while editing the sculpt.