Invisible group within an unemitted object cannot be edited
I have a house
Inside the house group is another group of furniture.
The furniture only becomes visible if the house is upside down, otherwise it is destroyed.
When the house emits upside down, furniture appears like it’s supposed to.
However now it’s impossible to edit the furniture group.
Even with “preview visibility” turned on I still can not see the group of furniture
The only way I can see it is if I make sure a wire connected to the group is visible, but even then the entire group is almost 99% transparent and cannot be selected.
Even deleting all logic doesn’t do anything
I also tired to make it so it is no longer being emitted
It seems my furniture just casts itself into oblivion, but I know it’s there because there is no thermometer change
AdminQA Team (QA, Media Molecule) commented
Hello can you please make these videos public?
Here is the video of it happening.
The thing is, I just want to take the carpet from this place and use it in another part of the level, but can't because I cant select it (or any other furniture).
0:04: upon unpausing, everything spawns in, but you cant see any furniture.
0:20: everything is fine in play mode.
0:42: Go to the original house object being emitted, cant see any furniture.
0:53: upon hovering over microchip, a wire to the furniture group becomes visible and the furniture group can be seen, but it is highly transparent and cannot be interacted with or edited.
Here is another video.
I make it so the object isn't being emitted anymore, but the same problem persists.
Thanks for the help
Turn preview invisibility *OFF*. Then the original object--which could be anywhere--will be visible. Tweak the emitter, and follow the red dashed line to the object-to-emit to find it.