Dreams Bugs šŸœ

With such a huge suite of creative tools, you may encounter occasional bugs in Dreams. Itā€™s really helpful for us to hear about them! If you discover an issue in Dreams, please check to see if anyone else has reported the issue before and if someone has, comment on it with your experiences. If not, post a new bug report here!

Hereā€™s some top tips to help us track down your bug as quickly as possible:

ā€¢ Give us a brief, clear summary of the bug. If necessary let us know what you think should be happening that isnā€™t.
ā€¢ Let us know the exact steps we need to follow to recreate your bug. For example -
ā€œLoad game > go to create mode > search for banana > stamp ā€œsuper cool bananaā€ > the banana didnā€™t load!"
ā€¢ If possible it really helps if you can include a screenshot or video of the problem.
ā€¢ Let us know the release version of the game ā€“ you can find this by having the Dreams icon highlighted on the Playstation homescreen, pressing ā€œoptionsā€ and then ā€œinformationā€. The bit we want is the Version number!

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  1. Timeline preview does not reflect trimming of sound effects

    When a sound effect is placed in a timeline, and then you trim the end of the sound effect, that trimming is reflected when you scrub the play head, but if you press the Play button in the Timeline Preview controls at the bottom of the timeline, the full sound effect plays as if it was not trimmed.

    To reproduce, simply follow the Cinematic Sound Design tutorial. You can reproduce it at the end of step 2 of this tutorial.

    3 votes
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    bugged  ·  2 comments  ·  Audio  ·  Flag idea as inappropriateā€¦  ·  Admin →
  2. this bug still exists even in the full release

    https://www.youtube.com/watch?v=KJbNU1KuBe8

    even after reporting the bug and MM knows about it and 1 update after the full release this bug still remains? it shouldn't take this long to fix a bug like this.

    1 vote
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    bugged  ·  2 comments  ·  Audio  ·  Flag idea as inappropriateā€¦  ·  Admin →
  3. There is a bug that occurs when a sound effect is turned into an instrument, then turned back into a sound effect.

    Boot game >
    start creating a new element ( was working on a character model) >
    open a microchip >
    record some audio >
    place some other gadget that accepts inputs (I tested a counter, a timer, and a signal manipulator) >
    Open recorded audio's tweak menu >
    Notice it is already a sound effect (the sound type setting on the bottom of the first page) >
    > Go to the outputs tweak page
    > Notice there are only two outputs, is playing and envelope
    > Change sound type to instrument, then check "outputs page again
    >There are now severalā€¦

    2 votes
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    bugged  ·  1 comment  ·  Audio  ·  Flag idea as inappropriateā€¦  ·  Admin →
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