Dreams Bugs šŸœ

With such a huge suite of creative tools, you may encounter occasional bugs in Dreams. Itā€™s really helpful for us to hear about them! If you discover an issue in Dreams, please check to see if anyone else has reported the issue before and if someone has, comment on it with your experiences. If not, post a new bug report here!

Hereā€™s some top tips to help us track down your bug as quickly as possible:

ā€¢ Give us a brief, clear summary of the bug. If necessary let us know what you think should be happening that isnā€™t.
ā€¢ Let us know the exact steps we need to follow to recreate your bug. For example -
ā€œLoad game > go to create mode > search for banana > stamp ā€œsuper cool bananaā€ > the banana didnā€™t load!"
ā€¢ If possible it really helps if you can include a screenshot or video of the problem.
ā€¢ Let us know the release version of the game ā€“ you can find this by having the Dreams icon highlighted on the Playstation homescreen, pressing ā€œoptionsā€ and then ā€œinformationā€. The bit we want is the Version number!

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  1. Teleporting child object

    I have an immovable parent sculpt connected via string to a movable child object (puppet in this case). When teleporting the child object I notice the parent sculpt moves. Seems to have nothing to do with the max string length. Is this a bug?

    1 vote
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    2 comments  ·  Gadgets & Logic  ·  Flag idea as inappropriateā€¦  ·  Admin →
  2. 2 two-way doorways

    Anyone know if it is possible for a scene to have 2 two-way doorways? For example, as in you have a scene that you want to be able to go to/from both the previous and next scenes. Driving me insane.

    I have a named controller sensor. I have two-way door A (named A) powered only by the exit signal to go to the previous scene. I also have a two-way door B (names B) powered only by the exit to go the next scene. In the dream I have this scene as a middle scene with door A to previousā€¦

    1 vote
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    3 comments  ·  Gadgets & Logic  ·  Flag idea as inappropriateā€¦  ·  Admin →
  3. Animation being deleted

    I made an animation of dolphins jumping in the water. I find that the dolphins complete 3 loops of the jump animation before disappearing, accompanied by the message "object deleted- too far from center of origin". In case it matters, timeline with related keyframes is suspended in the air quite close to the dolphins.
    ā€¢ steps to recreate: load reflection by gawen_3 (https://indreams.me/scene/dQLVwkLnuYk), walk forward until you reach the exit area, and watch dolphins disappear from the nearby water. No other in-game actions are required. Appearance and absence have been observable in play mode, edit mode, and testā€¦

    1 vote
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    acknowledged  ·  3 comments  ·  Animation  ·  Flag idea as inappropriateā€¦  ·  Admin →
  4. Can't load my creations but my friend who is a collaborator on them can load them.

    I have been working on a few private creations with 1 friend set as a collaborator. I had worked on them several times, but since my last save on the creations they no longer will load, saying "Preload Failed". However, my friend can load them fine. I had them re-save it to see if the new save would allow me to reaccess them, but it still will not load says the same as before. I really don't want to lose these creations. What can be done to be able to load into my creations again?

    1 vote
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    3 comments  ·  Dreamiverse  ·  Flag idea as inappropriateā€¦  ·  Admin →

    Hi,

    Glad to hear that deleting the save data managed to resolve this issue for you.

    if you do encounter this issue again then do let us know as this is something we’ll keep an eye on.

    Thanks,
    PeteS

  5. Microchip incorrect minimum width

    When I click on the edge of the window to adjust its size, the width and/or height snapped to some random size.

    I've seen the issue where something contained in the chip was once in a timeline and made really long. This was not the case here. And the chip itself was not long in a chip. So no clue what caused it in this case.

    The only solution was to make a new chip and move everything across--at which point it worked fine.

    You can see be struggling with this here: https://youtu.be/hV-o0p95650

    1 vote
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    acknowledged  ·  4 comments  ·  UI  ·  Flag idea as inappropriateā€¦  ·  Admin →
  6. Notification imps stretch out a few seconds after returning to the list from a creation

    As seen here: https://youtu.be/q4kWGvm-FaU

    Unclear what exactly is required to cause this, but I've seen it a number of times.

    1 vote
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    acknowledged  ·  4 comments  ·  UI  ·  Flag idea as inappropriateā€¦  ·  Admin →
  7. Scene did not save

    Someone for the love of God please help.

    I was up from 8am to 2am (now) editing a scene in Dreams and it didnā€™t save anything, even though I saved frequently through the process.

    As a timeline, When I finally finished my project, I saved it one last time. Then I went to my collections and decided to post a nice sculpture I made to the Dreamiverse. It told me I was required to upload my scene as public in order to post the sculpture, so I did. I then browsed some other structures for a minute and then closedā€¦

    1 vote
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    4 comments  ·  Create Mode  ·  Flag idea as inappropriateā€¦  ·  Admin →
  8. Updates to already published Dream not appearing for other players

    Iā€™m trying to update the main menu in Shuffleboard. I made 3 changes and published the updated version. Everything looked good when I viewed the new published version, but only one was able to be seen by my collaborator. I then went and made additional changes and published the updates. None of them were able to be seen by my collaborator, or by the people I saw streaming it today, despite it looking good on my end. For some reason it appears that most if not all updates that I try to publish as public, do not appear to theā€¦

    2 votes
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    4 comments  ·  Dreamiverse  ·  Flag idea as inappropriateā€¦  ·  Admin →
  9. Deletion tutorial bug game breaking

    Hello, I'm experience a game breaking bug with the deleting tutorial. This involves being unable to progress as I have already deleted all the objects but cannot complete tutorial. And tutorials can not be restarted. Neither can I spawn objects to replace the ones deleted. Additionally, removing all game data does not solve the issue as I've done this multiple times with both save data and application data. No tiny objects seems to be present as I have comb the area several times. Is there any way to reset this as I cannot continue with the majority of the gameā€¦

    11 votes
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    acknowledged  ·  7 comments  ·  Tutorials  ·  Flag idea as inappropriateā€¦  ·  Admin →
  10. Indreams removes links from posts

    I am constantly being asked to provide proof of my bug reports, but links I post to Dreams and to video evidence on YouTube are getting removed from my posts. If you have a spam filter set up that deletes links from posts then you will have to think this through again, because it is impossible for me to provide you with the evidence you keep asking for if my links are removed.

    1 vote
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    2 comments  ·  Other  ·  Flag idea as inappropriateā€¦  ·  Admin →
  11. 2 votes
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    acknowledged  ·  1 comment  ·  UI  ·  Flag idea as inappropriateā€¦  ·  Admin →
  12. Wireless Receiver Logic Bug (Timing?) since VR Update

    Hello there!

    I've working since a while on this project and at this point everything was fine with the logic. Since the VR Update I've recognized that the receivers inside a turned off logicchip sending values which they definitly shouldn't be able to send, because the power is turned off. Replacing them solved the problem. The problem I guess is at the first frame of the scene and somehow saved until the chip is turned on. Maybe they're totally broken I'm really unsure how to name this state they're in ^^ The project is saved online as private. I've alsoā€¦

    2 votes
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    acknowledged  ·  3 comments  ·  Gadgets & Logic  ·  Flag idea as inappropriateā€¦  ·  Admin →
  13. Controller Speakers

    I managed to get the Rumbler gadget* to activate on certain controllers after a load of trial and error but sound effects emit from all controller speakers no matter what I do.

    *Needs a 1-4 or all option to make life easier.

    1 vote
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    5 comments  ·  Gadgets & Logic  ·  Flag idea as inappropriateā€¦  ·  Admin →
  14. 2 votes
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    bugged  ·  2 comments  ·  Gadgets & Logic  ·  Flag idea as inappropriateā€¦  ·  Admin →
  15. Keyframing a scoped-in camera with empty keyframes in a timeline misses one

    As seen here: https://youtu.be/-oBCms-BSFE

    Reliably, when I use this method to keyframe a camera around the place, one of the keyframes won't store the position and will stay empty.

    2 votes
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    acknowledged  ·  2 comments  ·  Gadgets & Logic  ·  Flag idea as inappropriateā€¦  ·  Admin →
  16. Connected objects "ratchet" when recording into one keyframe then another

    As with blended keyframes on a timeline. It's like the child object isn't properly informed it should update its position, going one way. And then going the other way it catches up?

    Also didn't seem to affect playing the animation; just changing the previewed keyframe.

    https://youtu.be/bk7lZp8MfaE

    1 vote
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    acknowledged  ·  3 comments  ·  Animation  ·  Flag idea as inappropriateā€¦  ·  Admin →
  17. 1 vote
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    acknowledged  ·  3 comments  ·  UI  ·  Flag idea as inappropriateā€¦  ·  Admin →
  18. Dialogue Text Displayer cannot be powered off using logic

    Dialogue Text Displayer does not react to being powered off in any way, shape or form. Cannot be done using power signals, keyframes or via any other method. Once it is on your screen, it is essentially permanent until a button is pressed. There is no possible way to remove it. Apparently this was once an "acknowledged" bug but has since been deleted? Has this somehow been considered fixed?

    2 votes
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    2 comments  ·  Gadgets & Logic  ·  Flag idea as inappropriateā€¦  ·  Admin →

    Hi GothicMiku39

    This has been entered as a bug in the database and the team are looking at this issue.

    In the meantime, have you tried setting the Dialogue Displayer – Prompt to Close to ‘Off’?

    I believe that having this set to OFF will allow the text box to close when powering off the displayer.

    Thanks,

    PeteS

  19. Text sometimes glitches when first rendered

    This bug has been around since beta I believe.

    When a text displayer is first rendered, squares of it show with some squares missing, until it all pops in. Maybe progressive rendering? Maybe fonts are still loading or something?

    Doesn't happen with all text--maybe just large text that's been scaled up?

    Here's a capture of this happening: https://youtu.be/HxzaxOFPnzs

    1 vote
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    acknowledged  ·  4 comments  ·  Gadgets & Logic  ·  Flag idea as inappropriateā€¦  ·  Admin →
  20. Upload bug with creations saved as a new element

    Hi guys, I just had a bug wich prevent me from saving in private my creation. I use to have a scene in wich I make all of my mechanics and then save them as a new element. But for the first time there's an error when I try to upload it. But there's also something weird, when I want to upload there's the usual message saying that I need to also upload my scene and it won't stop showing me this all the time even if I accept or save it in private before and always end up withā€¦

    1 vote
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    5 comments  ·  Dreamiverse  ·  Flag idea as inappropriateā€¦  ·  Admin →
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