Make a text prompt disappear after I move out of a trigger zone
Making a game where the player needs to find clues. I can get the text to appear no problem. If I trigger the zone and walk away the text stays on the screen until I interact with it using the prompts. Also running into an issue where if I close the text instead of reading it the description still shows on screen. How should I wire the trigger zone so if close is selected it doesn't play the clue text?
This has been acknowledged as a bug at https://feedback.indreams.me/forums/917431-dreams-bugs/suggestions/37992796-dialogue-power-doesn-t-disable-dialogue-when-off