How do you make connectors stiff but moveable?
I am having a nightmare trying to make a poseable angle poise lamp.
In assembly mode the bolt connector are perfect. I can grab the light and move it around exactly as I expected to. However in play mode it just collapses. I have tried tightening the bolts. That sort of works but in assembly play mode the joints stretch when you pull. . I have tried making the lamp head grabbable but it detaches and falls off.
The joints seem to work if all the pieces are set to not move but the group of the lamp is set to moveable. However without being moveable the part I want to grab doesnt work. Im lost. What is the method for having a jointed moveable, grabbable object?
Can't you make it so it's only movable while grabbed and then it reverts back to immovable as soon as you let go?
Edited to add: For the record, I posted this before that random Aecert guy said the same thing on twitter. 👍
Okay, so I've made a little headway. For some reason the long thin parts were groups. Connecting to the actual sculpts seems to make the whole thing work a lot better. It's able to support the weight and such.
Also made the density of the sculpts 0 or just above 0. And try turning off gravity. This all helps the connector be able to hold the weight.
Thing is, it seems there is no way of making the joints 100% stable. As in, the all have a bit of give. So if you grab the top you can swing it to the side and it'll just keep swinging.
This is probably because it's a physics simulation and joints pretty much just drags the sculpts towards where they are meant to be so it's not perfect.
@TAPgiles THanks I will have to make it again and then add you.
Something you can also try is make the objects lighter, so they require less tightness to hold up.
If you add me as a collaborator I can investigate this case?
Do you mean you're in edit mode with time playing, and then try to move it? That messes with the physics system trying to work while you're moving objects around.
If you want to add me as a collab I can investigate your specific case.