Can't add extra sculpt to an object possible bug?
I have created a Hover/Flying vehicle and wanted to add fleck's and moveable parts to it, but when scoping in with the new created flecks/objects after attaching they don't stay attached as usual, I have tried changing the physical properties of the new objects disabling collision, moveable etc... and they still won't stay attached.
The reason I think this could be a bug is because I didn't have this problem with other creations, like my F1 car and my recent Go-Kart.
I've tried everything and objects just wont stay attached any help would be great, thanks.
I figured it out, I had to remove the microchip with all the logic, remove the wire connecting the microchip to the vehicle sculpt, then I could add new sculpts/flecks to the vehicle and add 1 final sculpt to the vehicle that the microchip would be placed on, now everything is attached.
It's strange because I've never had to do any of this before, I don't know what caused this, I'm happy I figured it out tho :)
This is the problem vehicle, I'm not sure if MM can test since it's not released as public https://indreams.me/scene/dJSTzegkLPT
BTW I'm not trying to add a group to my vehicle ive been testing with just a block stamped in my scene, I've changed physical properties of both the vehicle and the block now and they will not stick to each other no matter what the settings are set to.
Never had this before...
Thanks, so does this mean I have to make my vehicle none moveable before I can add a new sculpt to it? I haven't had to do this before with previous vehicles but I'll try, since that's something I haven't done yet.
Edit: Just tried this and it still doesn't stay attatched
Sounds like the same issue I had - not a bug, just a little confusing: