Enemy gives exp when destroyed
I followed a tutorial on YouTube to make the player gain xp but I have no idea how to get an enemy to drop xp when killed so the player can level up any help would be greatly appreciated I'm still a complete noob at this
Best thing to do is ask on that video.
Presumably it shows you how to add XP by powering some logic. So power that logic when the enemy would be killed--usually from a signal from the health manager's "no health" output.