Hovering over a chip that has nodes with the laser feels inaccurate
In this case, the nodes took precedence over the chip itself even when looking side-on when it's a lot more likely I want to open the chip. It doesn't feel as finnicky in non-VR editing to me.
Here's a video of me finding this: https://youtu.be/-LNGKU9f1Vs
I think it might be okay actually. In non-VR things can look further away or closer compared to VR. In the video it really felt like I was aiming at the chip itself and not a node, but it was only picking up on the nodes. Not sure if it's an issue anymore...
AdminQA Team (QA, Media Molecule) commented
Our QA team were not able to produce this issue. They felt that the video provided was not clear as to what you were trying to show and have asked if you could provide a further video detailing your issue.