Smooth turning of default 3rd person camera in VR with DS4 controller
I also already adressed this in the "How Do I"-Section, but found no solution for this:
Disabling the comfort setting checkbox in VR options menu does not change the default 45 degrees snap turning of the rotating camera with right DS4-stick around the character when in play mode both in home space and when using the pre made puppets from MM-collection. It's not really a bug, more like a missing feature, so it would be very nice to have it as a comfort option in the VR-menu to enable/disable smooth rotation of 3rd person camera when in play mode.
Thank you for the feedback, however we can confirm this is not an issue.
Please post this within the feedback forum:
Hope this helps. Cheers.
Ah interesting. It's by design. I feel like is a strange design decision myself but hey-ho...
Here's a post I made in the feedback section. https://feedback.indreams.me/forums/917383-dreams-feedback/suggestions/41178385-make-smooth-camera-turning-work-for-controller-sen
Confirmed. Here's footage demonstrating this issue: https://youtu.be/FxJs_PVlzCk
Happens with any controller sensor, in the homespace or not. Most likely just a bug. But I could see it being pretty bad for nausea in some cases.
Ideally, all the comfort features would be on their own separate settings rather than grouped up. That way the user can choose whichever ones they'd like out of all of them and completely mix-and-match.