dr_murk

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  1. 1 vote
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    3 comments  ·  Dreams "How Do I?" 🤔  ·  Flag idea as inappropriate…  ·  Admin →
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    dr_murk commented  · 

    Something that would SEEM to work, but I haven't tested it yet:

    Place down an OR gate (may work with just a node? not sure yet)
    Write up all of your inputs into the first port and set the blend type of the port to the one that averages it.
    Multiply the output by the number of wires you put into it.

    The mathematically result is ((a+b+c+d....+x) / n) * n where n is the number of wires you use as input. The equation simplifies to just the sum.

    It's a little less obvious at first glance, but is only two gadgets!

  2. 3 votes
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    2 comments  ·  Dreams "How Do I?" 🤔  ·  Flag idea as inappropriate…  ·  Admin →
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    dr_murk commented  · 

    The square root of a number is defined as that number raised to the 1/2 power. It works in the calculator!

  3. 21 votes
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    5 comments  ·  Dreams "How Do I?" 🤔  ·  Flag idea as inappropriate…  ·  Admin →
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    dr_murk commented  · 

    One way to make a two dimensional array: do it in physical space.

    Create an NxM matrix of cubes. Creates another cube to be your "head" which is used to read and write to the matrix.

    Index them using the x and y coordinate, corresponding to 0 through N and 0 through M.

    Store values in them using color- use just one channel, such as red. This allows you to store a number from zero to one in each of them.

    Set the logic on the head so it can go to location x,y given two inputs. A directional, narrow wireless receiver can read whats on the square below it. A little more logic can write to it and change the color.

    Setting them to non collidable, invisible, and looser can help the optimization.

  4. 2 votes
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    7 comments  ·  Dreams "How Do I?" 🤔  ·  Flag idea as inappropriate…  ·  Admin →
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    dr_murk commented  · 

    Have you tried turning the DS4 controller off when you're trying to use the moves?

  5. 1 vote
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    6 comments  ·  Dreams "How Do I?" 🤔  ·  Flag idea as inappropriate…  ·  Admin →
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    dr_murk commented  · 

    If you're only trying to detect that "A is within some zone Z of another object B", then your best option is to put a tag on A and a Trigger Zone gadget on B. Wireless transmitters and receivers are better for just acting like wires that don't need to be connected.

    If you're coming from an LBP mindset, you're probably thinking the wireless transmitter and receiver function like the magnetic key and switch- they don't.

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    1 comment  ·  Dreams "How Do I?" 🤔  ·  Flag idea as inappropriate…  ·  Admin →
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    7 comments  ·  Dreams "How Do I?" 🤔  ·  Flag idea as inappropriate…  ·  Admin →
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    dr_murk commented  · 

    I agree with first checking the friction. I also believe that somewhere on these forums one of the molecules said that the friction between two objects is based on the max friction of both objects, so keep that in mind.

  8. 2 votes
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    3 comments  ·  Dreams "How Do I?" 🤔  ·  Flag idea as inappropriate…  ·  Admin →
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    dr_murk commented  · 

    That's what I thought the case might be, thanks Liam!

    What would be the equivalent to doubling the gravity? How does that math work out?

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    3 comments  ·  Dreams "How Do I?" 🤔  ·  Flag idea as inappropriate…  ·  Admin →
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    dr_murk commented  · 

    The dampening properties are, by default, set to 100%. That will mean the only thing that can move your object is the mover. The set them to zero and what you have is a normal object which the mover applies forces to, which is what it sounds like you want.

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    9 comments  ·  Dreams "How Do I?" 🤔  ·  Flag idea as inappropriate…  ·  Admin →
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    dr_murk commented  · 

    Can you use a laser scope in some capacity to see if it has line of sight?

  11. 10 votes
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    4 comments  ·  Dreams "How Do I?" 🤔  ·  Flag idea as inappropriate…  ·  Admin →
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  12. 2 votes
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    3 comments  ·  Dreams "How Do I?" 🤔  ·  Flag idea as inappropriate…  ·  Admin →
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    dr_murk commented  · 

    There's a switch gadget that also works great for this!

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    1 comment  ·  Dreams "How Do I?" 🤔  ·  Flag idea as inappropriate…  ·  Admin →
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    dr_murk commented  · 

    You want the strength of the follower to be inversely proportional to it's distance from the tag. That is, the closer it is to the tag, the lower the strength should be. You can do this by creating a sensor with a falloff, subtracting it from 1 in a calculator, and using it as input to the strength of your follower.

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    4 comments  ·  Dreams "How Do I?" 🤔  ·  Flag idea as inappropriate…  ·  Admin →
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    dr_murk commented  · 

    edit: or just *force possession

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    dr_murk commented  · 

    You can put a controller sensor on any object and make it possesable (or just for possession, even easier). When possessed, the right joystick will move the camera around. Here's demo of me doing this with a ball (the controller sensor is actually connected to an invisible object that follows the ball, but the point still holds.)

    https://indreams.me/scene/ZL3hGG_TG2A

  15. 21 votes
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    14 comments  ·  Dreams "How Do I?" 🤔  ·  Flag idea as inappropriate…  ·  Admin →
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    dr_murk commented  · 

    To those that are interested, I DID manage to get something working quite well!

    https://indreams.me/scene/ZL3hGG_TG2A

    This includes:
    Only being able to change direction when in contact with the ground.
    Jumping, and only when on the ground.
    A camera that "follows" the ball rather than is actually on the ball (helps smooth out bumps a lot).
    Lots of tweakable settings, like speed and jump height. (need to pull these out into their own sliders.

    Improvements to be made:
    Working on turning the jump into a "charge" jump where the longer you hold the higher it jumps.
    Working on fixing some speed issues where it can go faster diagonally. Need to normalize the speeds.
    Jumping should launch the ball in the direction of the normal of the surface it's touching, not necessarily upwards.

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  16. 139 votes
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    13 comments  ·  indreams.me 🦕 » Feedback  ·  Flag idea as inappropriate…  ·  Admin →
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  17. 67 votes
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    5 comments  ·  indreams.me 🦕 » Ideas for new features  ·  Flag idea as inappropriate…  ·  Admin →
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  18. 4 votes
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    4 comments  ·  Dreams "How Do I?" 🤔  ·  Flag idea as inappropriate…  ·  Admin →
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    dr_murk commented  · 

    Check out my "Ball with Controller and Smart Camera" demo for my technique. https://indreams.me/element/b9jjwSwsQbk I made an invisible ball that follows the controlled ball. The camera is attached to the invisible ball.

    By tweaking things such as the fall off zone of the follower and the follower's strength you can't make some really nice camera controls.

    You could easily make it follow an invisible piece stick to the side of your vehicle.

  19. 67 votes
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    78 comments  ·  Dreams "How Do I?" 🤔  ·  Flag idea as inappropriate…  ·  Admin →
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    dr_murk commented  · 

    @climber39 I've also been searching for that but with no luck. I'm worried they removed it.

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    dr_murk commented  · 

    Undo and redo is tied to the first controller's square button. It will undo if the controller is tilted left, and redo if the controller is tilted right.

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    dr_murk commented  · 

    Darn, I can't edit the original thread like I was hoping :( Regardless, here's another helpful tip!

    The tutorials refer a lot to switching to "subtract mode" by hitting triangle. This is done by tapping the top of the second controller to the bottom of the first controller, same as in sculpting.

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    dr_murk commented  · 

    @QuantumSpanner I agree with you on that.

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