Adam2525

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  1. 18 votes
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    11 comments  ·  Dreams "How Do I?" 🤔  ·  Flag idea as inappropriate…  ·  Admin →
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    Adam2525 commented  · 

    Update, if anyone is interested: I couldn't replace the flag variables with switches, so I used a selector instead. In theory, I could probably just use nodes. Does one selector take up less logic than three nodes?

    I couldn't replace the scale variable with a slider either, as it's difficult to increment the slider so I used a counter instead. I need to be able to jump the counter around though - so I need to figure out how to do that...

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    Adam2525 commented  · 

    I think I might be able to solve my problem with switches and sliders. I wasn't expecting them to be in input so I couldn't find them before. I'll try when I get home tonight...

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    Adam2525 commented  · 

    I also have this problem - I am trying to make a capture point (like from the original star wars battlefront), so I need three variables. The first one will be a variable between -1 and 1 to say what the balance is, the other two are essentially just flags to say this is controlled by the blue team, or this is controlled by the red team.

    That's three variables and I think 10 variable manipulators. I dont want to rename them all for my second capture point!

    I tried using the exclusive gate for the flags, but I cant switch it on and off in the same way as setting variables, and the other one still needs to be a scale...

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  2. 139 votes
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    13 comments  ·  indreams.me 🦕 » Feedback  ·  Flag idea as inappropriate…  ·  Admin →
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