TAPgiles

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  1. 3 votes
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    4 comments  ·  Dreams Feedback 🤓 » Gadgets & Logic  ·  Flag idea as inappropriate…  ·  Admin →
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    TAPgiles commented  · 

    Oh smart. Also... WHY DOES THAT EVEN WORK?! XD

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    TAPgiles commented  · 

    I would've thought it would be insanely rare for X Y and Z to be 0 by accident... how are you even doing that? XD

    Would be a useful output I think.

  2. 2 votes
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    1 comment  ·  Dreams Bugs 🐜 » Dreamiverse  ·  Flag idea as inappropriate…  ·  Admin →
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    TAPgiles commented  · 

    I had the same thing.

  3. 1 vote
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    6 comments  ·  Dreams Bugs 🐜 » Gadgets & Logic  ·  Flag idea as inappropriate…  ·  Admin →
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    TAPgiles commented  · 

    Could be some sort of corruption on the save file for Dreams.

    I'd recommend uploading privately as you work on a project to make sure you have an off-PS4 backup. And if you do that, Mm should be able to access it if you give them the indreams link maybe?

  4. 1 vote
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    1 comment  ·  Dreams "How Do I?" 🤔  ·  Flag idea as inappropriate…  ·  Admin →
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    TAPgiles commented  · 

    I have a series of tutorials on how to make a 2D platformer with 2D visuals: https://www.youtube.com/playlist?list=PLX3qX-yI9vm6FC7y1NeT_fBFD3FSXW7TN

  5. 1 vote
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    1 comment  ·  Dreams "How Do I?" 🤔  ·  Flag idea as inappropriate…  ·  Admin →
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    TAPgiles commented  · 

    Put the destroyer outside of the chip. The chip is linked to the puppet itself, so all contained gadgets (eg. destroyer) link to it automatically. So if you put it somewhere other than in that chip (it can just hang out in the group) you'll be fine.

  6. 1 vote
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    2 comments  ·  Dreams "How Do I?" 🤔  ·  Flag idea as inappropriate…  ·  Admin →
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    TAPgiles commented  · 

    Most likely not, unfortunately.

    It's almost as heartbreaking hearing people go through this. Please back things up online. Uploading a creation is just as easy as saving locally unless there's something wrong with your internet. And it will save you going through losing a ton of work. Regardless of what happens--your PS4 could blow up even--your work is still saved, this way.

  7. 1 vote
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    1 comment  ·  Dreams VR Bugs  ·  Flag idea as inappropriate…  ·  Admin →
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    TAPgiles commented  · 

    Yeah I tried this and found the same. John's aware of it and has given it to the QA folks I think. So hopefully a fix is on its way...

  8. 1 vote
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    1 comment  ·  Dreams Bugs 🐜 » Accessibility  ·  Flag idea as inappropriate…  ·  Admin →
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    TAPgiles commented  · 

    Something to be aware of is that if you're looking at the queue through dream surfing, that *only* shows dream creations, not scenes or elements. If you go to your profile page and click on the play later queue, you'll see *everything*. Make sure the things you've added aren't in there.

  9. 1 vote
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    1 comment  ·  Dreams Feedback 🤓 » Dreamiverse  ·  Flag idea as inappropriate…  ·  Admin →
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    TAPgiles commented  · 

    Interesting... Why would you like to have bugs but not the other kinds of comment? Like I just consider them all comments myself so it doesn't really matter to me.

  10. 1 vote
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    3 comments  ·  Dreams Feedback 🤓 » Art Modes  ·  Flag idea as inappropriate…  ·  Admin →
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    TAPgiles commented  · 

    :D

    If you add a sky gadget, you can set the fog distance higher. This is the draw distance, and from how far away a very low-level fog starts coming in, and also where things will be completely transparent. So set this to the 10,000 limit and you should be fine. Just be aware that it's the draw distance too.

  11. 2 votes
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    3 comments  ·  Dreams VR Bugs  ·  Flag idea as inappropriate…  ·  Admin →

    Hi MCalchemist42,

    Thank you for the feedback, however we can confirm this is not an issue.

    In order to stop the Analysis disappearing, please ensure to rewind the level and then select the Analysis tool in order to bring up the UI and overview onscreen. This must always be done if time has passed in your level.

    Hope this helps.

    Cheers.

    RHR

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    TAPgiles commented  · 

    Oh interesting--so it's by design. Don't know how I've never noticed this... I guess I rewind by habit XD

    A message explaining what's happened at least, or perhaps disabling the Analysis button would be a good idea though. Changing what is happening with no explanation whatsoever is bound to confuse people and prompt more reports like this.

  12. 1 vote
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    2 comments  ·  Dreams VR Bugs  ·  Flag idea as inappropriate…  ·  Admin →

    Hi ArtRobot,

    Thank you for reporting the issue. We have logged a bug relating to this in the database.

    During the Introduction to DreamShaping in VR, please press and hold the CROSS button in order to skip it.

    Hope this helps.

    Cheers. RHR

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    TAPgiles commented  · 

    Oooooh, so it is possible! Does it actually show a button prompt for that anywhere? @@

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    TAPgiles commented  · 

    Hrm, weird... I played this video in VR and it was in a pseudo-cinema-mode where I was able to look around and it was on a big virtual screen in front of me. So I guess that bug didn't happen for me?

    It isn't exitable though, which is an issue.

  13. 1 vote
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    5 comments  ·  Dreams Bugs 🐜 » Create Mode  ·  Flag idea as inappropriate…  ·  Admin →

    Hi Zupaton,

    We’ve looked at this and decided to throw it in to the bug database for the team to investigate.

    Thanks for your input on this!

    PeteS

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    TAPgiles commented  · 

    Looks like they've decided it's a bug this time. I reported it a reeeeeal long time ago XD

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    TAPgiles commented  · 

    Well theoretically it could be used for a computer screen in-game that the player can scroll through. Not sure what you mean about rewinding. There's no permanent effect; to make it not happen, just make the text box not clip the contained text, basically.

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    TAPgiles commented  · 

    Yep, that's a feature that's been in from the start. I don't think anyone uses it, and they may be thinking of removing it, I seem to remember. It's just how it works by design right now--not a bug per se.

  14. 1 vote
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    1 comment  ·  Dreams Bugs 🐜 » Animation  ·  Flag idea as inappropriate…  ·  Admin →

    Hi dodo,

    Thank you for submitting the feedback, however we can confirm this is not an issue. The issue you were describing is by design, this occurs when respawning back into the level.

    Cheers. RHR

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    TAPgiles commented  · 

    It's respawning. It shows the bokeh circles while respawning, basically.

  15. 2 votes
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    0 comments  ·  Dreams Bugs 🐜 » Create Mode  ·  Flag idea as inappropriate…  ·  Admin →
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  16. 1 vote
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    2 comments  ·  Dreams Feedback 🤓 » Audio  ·  Flag idea as inappropriate…  ·  Admin →
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    TAPgiles commented  · 

    I tend to just add a text box into the timeline (powered off), and job done. :D If you have key changes during the track, you could have multiple of those.

  17. 1 vote
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    2 comments  ·  Dreams Feedback 🤓 » Animation  ·  Flag idea as inappropriate…  ·  Admin →
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    TAPgiles commented  · 

    There is a puppet mirror context switch. Scope into a puppet and you'll see it. So, you can animate one side. Then make your new animation and then turn on puppet mirror. Move the animated timeline to the keyframe you want to mirror. Into a keyframe, tap the animated hand (for example) and both hands will be recorded at that position mirrored. Then use triangle to forget the recording for the hand you don't want to remember for.

    Like this: https://youtu.be/OYAD8gkX078?t=181

  18. 1 vote
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    1 comment  ·  Dreams Feedback 🤓 » Art Modes  ·  Flag idea as inappropriate…  ·  Admin →
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    TAPgiles commented  · 

    It's not clear what you're talking about here. A video of you doing this manually would help people understand what you would like to have automated.

    The shapes do already have a "hole" feature when you edit the shape though, so maybe that does what you want it to do?

  19. 1 vote
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    2 comments  ·  Dreams Feedback 🤓 » Other  ·  Flag idea as inappropriate…  ·  Admin →
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    TAPgiles commented  · 

    Yeah, it's just a glitch with the forum they're using unfortunately. If you click post and nothing happens, try going to the section > new and see if the post is there anyway. (It will probably not have your vote added, so you can add it manually.)

  20. 1 vote
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    1 comment  ·  Dreams Feedback 🤓 » Art Modes  ·  Flag idea as inappropriate…  ·  Admin →
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    TAPgiles commented  · 

    People tend to use paint surface-snapped to a sculpt to do that kind of thing. Though most of the time, you can simply make it light blue, super waxy, and add some lights to it to fake it in a really pleasing way.

    The reason sculpts are currently always opaque is so that the engine can skip drawing anything obscured by the sculpt. This means rendering is a LOT more efficient than if sculpts could have transparency.

    Rendering transparent things is just quite hard for hardware to do, and takes a lot of processing. Flecks of paint are always transparent, which means if you have a ton of flecks all one behind each other the game rendering slows down a ton.

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