Godslayer

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  1. 4 votes
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    14 comments  ·  Dreams Bugs 🐜 » Animation  ·  Flag idea as inappropriate…  ·  Admin →

    Hi Godslayer,

    We’ve looked at your stage (v.1.3.4) and we’ve seen that there are no keyframes or animations listed in ‘attack animation 3’.
    Are you still experiencing this issue or are we looking at the wrong version of this stage?

    Many thanks,
    PeteS

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    Godslayer commented  · 

    "Attack combo logic" is a microchip in the controller logic. While im here I think i've found the source of the animation errors, during the animation I increase the scale of a piece of the puppet, and I've tried to use this in other animations only to encounter bugged out versions of the puppet limbs, however this 1.3.4 was the worst one yet

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    Godslayer commented  · 

    Bruh its in "Attack combo logic" "attack animation 3" unless you are accessing my dream from a parallel universe.... ._.

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    Godslayer commented  · 

    The dream is available on the dreamiverse listed under "Godslayer" I was actually about to suggest you look at it, however you will have to use v1.3.4, thats when the bug occured, its in the triangle attack combo, just press triangle 3 times and you'll see the animation is not the same as the timeline.

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    Godslayer commented  · 

    https://youtu.be/owp79yc6EQw here is some additional information, I don't know if it is enough, the timeline is pretty basic, nothing fancy, evenly spaced frames, I believe it's the curve setting dohicky (been awhile since ive dreamshaped forget the terms) in between every frame. It's set to play the third attack in a combo animation string which it does fine, but the animation of the tentacle just does not play right unless it's in edit mode with the time frozen, the body itself plays fine but the tentacle is the issue. I've had other issues trying to animate the very same tentacles but this one is the most severe and dream breaking one, I felt it is a glitch that is in the animation tool or timeline, as I've read posts about dreamers having a similar experience.

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    Godslayer commented  · 

    Sure because im not so good with terms and describing things ill do another upload, ill try and capture as much information about the bug as I can in the video

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    Godslayer commented  · 

    Unfortunately I've tried the gravity and physics, no dice, and Ive done what ozzy said (have not tried adding the switch, just disconnected the wires entirely shutting them off) as well as turn off all procedural animations and not having any luck :( thanks for the help trying though ^^

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    Godslayer commented  · 

    Bruh wtf why it be doing this tho cmon man i cant be the only one -_-

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    Godslayer commented  · 

    watch the video the animation is not playing the way I want it to, the tentacle is meant to slam the ground but it just flops around "in the actual game" when you unfreeze time from edit mode if that makes sense I dont know how to describe it other than the animation is deadass broke and bugged out, Ive tried to use all the sliders and keyframe tweaks I can think of but the tentacle will still flop around.

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  2. 3 votes
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    5 comments  ·  Dreams "How Do I?" 🤔  ·  Flag idea as inappropriate…  ·  Admin →
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